๐ซqb-houserobbery
Doesn't look like anyone's home! Don't mind if I do
Introduction
Allows players to use a lockpick at specific coordinates within an in-game time range and enter a house where they can search cabinets, drawers, etc. for items!
This resource relies on qb-lockpick and qb-skillbar for the mini games and qb-interior for the export to spawn the configured shell
Configuration
General
Config = {}
Config.MinZOffset = 45 -- how far under the ground the shell will spawn
Config.MinimumHouseRobberyPolice = 2 -- minimum amount of police needed to rob
Config.MinimumTime = 5 -- minimum in-game hour to rob
Config.MaximumTime = 22 -- maximum in-game hour to robRewards
Config.Rewards = {
[1] = {
["cabin"] = { -- this is the searchable location
"plastic", -- these are the list of items you could possibly get
"diamond_ring",
"goldchain",
"weed_skunk",
"thermite",
"cryptostick",
"weapon_golfclub"
},
["kitchen"] = {
"tosti",
"sandwich",
"goldchain"
},
["chest"] = {
"plastic",
"rolex",
"diamond_ring",
"goldchain",
"weed_skunk",
"thermite",
"cryptostick",
"weapon_combatpistol"
},
["livingroom"] = {
"plastic",
"rolex",
"diamond_ring",
"goldchain",
"thermite",
"cryptostick",
"tablet",
"pistol_ammo"
}
}
}Locations
Changing shell
If you'd like to use different shells for house robberies then navigate here:
qb-houserobbery -> client -> main.lua -> line 54 Once you are there you can change the export or add some elseif statements
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