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qb-management

Become a CEO, manage your company, make millions

Introduction

  • Handles all the storage and society logic for jobs and gangs
Make sure to add your additional job societies to the management_funds table in the database!

Preview

Configuration

Boss menu

Config.BossMenus = { -- if target not enabled
['police'] = { -- job name
vector3(461.45, -986.2, 30.73), -- location for distance checking
},
}
​
Config.BossMenuZones = { -- if target is enabled
['police'] = { -- job name
{ -- polyzone box information
coords = vector3(461.45, -986.2, 30.73),
length = 0.35,
width = 0.45,
heading = 351.0,
minZ = 30.58,
maxZ = 30.68
},
},
}

Gang menu

Config.GangMenus = { -- if target not enabled
['lostmc'] = {
vector3(0, 0, 0), -- location for distance checking
},
}
​
Config.GangMenuZones = { -- if target is enabled
['gangname'] = { -- gang name
{ -- polyzone box information
coords = vector3(0.0, 0.0, 0.0),
length = 0.0,
width = 0.0,
heading = 0.0,
minZ = 0.0,
maxZ = 0.0
},
},
}

Server exports

All examples are done on the SERVER side!

AddMoney

RegisterCommand('testaddmoney, function(source)
local Player = QBCore.Functions.GetPlayer(source)
if not Player then return end
local job = Player.PlayerData.job.name
exports['qb-management']:AddMoney(job, 500) -- Add $500 to society account
end)

AddGangMoney

RegisterCommand('testaddgangmoney, function(source)
local Player = QBCore.Functions.GetPlayer(source)
if not Player then return end
local gang = Player.PlayerData.gang.name
exports['qb-management']:AddGangMoney(gang, 500) -- Add $500 to society
end)

RemoveMoney

RegisterCommand('testremovemoney, function(source)
local Player = QBCore.Functions.GetPlayer(source)
if not Player then return end
local job = Player.PlayerData.job.name
exports['qb-management']:RemoveMoney(job, 500) -- Remove $500 society account
end)

RemoveGangMoney

RegisterCommand('testremovegangmoney, function(source)
local Player = QBCore.Functions.GetPlayer(source)
if not Player then return end
local gang = Player.PlayerData.gang.name
exports['qb-management']:RemoveGangMoney(gang, 500) -- Remove $500 society
end)

GetAccount

RegisterCommand('testgetaccount, function(source)
local Player = QBCore.Functions.GetPlayer(source)
if not Player then return end
local job = Player.PlayerData.job.name
local society = exports['qb-management']:GetAccount(job)
print(society) -- if society exists prints balance else prints 0
end)

GetGangAccount

RegisterCommand('testgetgangaccount, function(source)
local Player = QBCore.Functions.GetPlayer(source)
if not Player then return end
local gang = Player.PlayerData.gang.name
local society = exports['qb-management']:GetGangAccount(gang)
print(society) -- if society exists prints balance else prints 0
end)