Configure multiple spawn locations for players to choose from and auto populates their houses that they own
Preview
Configuration
QB.Spawns = { ["legion"] = { -- Index for the table coords =vector4(195.17, -933.77, 29.7, 144.5), -- Where player spawns location ="legion", -- this is how the javascript knows which you picked label ="Legion Square", -- What the player sees in the menu }, ["policedp"] = { coords =vector4(428.23, -984.28, 29.76, 3.5), location ="policedp", label ="Police Department", }, ["paleto"] = { coords =vector4(80.35, 6424.12, 31.67, 45.5), location ="paleto", label ="Paleto Bay", }, ["motel"] = { coords =vector4(327.56, -205.08, 53.08, 163.5), location ="motel", label ="Motels", },