๐Ÿš—qb-vehicleshop

Ok now you're just showing off

Introduction

  • Handles the logic for vehicle shops

  • Uses qb-menu and qb-input to handle the interactions with optional qb-target integration

  • Add custom cars by adding them to your vehicles.lua in your qb-core Shared table

Test Drives:

  • Configurable time

  • Returns player once time is up

  • Can't take out more than one vehicle

Financing:

  • Configurable down payment

  • Configurable maximum payments

  • Configurable commission amount for private dealerships

  • Checks for payments due on player join and updates times on player logout or quit

Shops:

  • Lock to a specific job

  • Commission paid to sales person for private dealer

  • Create as many as desired with easy polyzone creation

  • Vehicle sale amount gets deposited into the cardealer society fund for private dealer

Preview

Sales floor
Menu for purchasing a car

Configuration

General

Setting up shops

A free-use shop can be accessed by any players whereas a managed shop can only be accessed by those with the configured job

Commands

/transferVehicle - Gift or sell your vehicle

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