Aim a gun at a ped driver for a chance to rob their keys
Configuration
General
Config.HotwireChance =0.5-- chance for successful hotwire or notConfig.RemoveLockpickNormal =0.5-- chance to remove lockpick on failConfig.RemoveLockpickAdvanced =0.2-- chance to remove advanced lockpick on failConfig.CarjackingTime =7500-- progress bar timeConfig.DelayBetweenCarjackings =10000-- cooldown between car jackingConfig.TimeBetweenHotwires =5000-- cooldown between hotwire actionsConfig.minHotwireTime =20000-- progress bar timeConfig.maxHotwireTime =40000-- progress bar timeConfig.AlertCooldown =10000-- cooldown between police alerts in millisecondsConfig.PoliceAlertChance =1.75-- chance of alerting police during the dayConfig.PoliceNightAlertChance =1.50-- chance of alerting police at nightConfig.ImmuneVehicles = { -- These vehicles cannot be jacked'stockade'}Config.NoLockVehicles = { -- These vehicles cannot be locked'adder'}
Blacklisted weapons
Config.NoCarjackWeapons = { -- you can not jack a car with these weapons"WEAPON_UNARMED","WEAPON_Knife","WEAPON_Nightstick","WEAPON_HAMMER",}
Car jack chance
Config.CarjackChance = { -- this is the percentage chance of succesful car jacking ['2685387236'] =0.0, -- melee ['416676503'] =0.5, -- handguns ['337201093'] =0.75, -- SMG ['860033945'] =0.90, -- shotgun ['970310034'] =0.90, -- assault ['1159398588'] =0.99, -- LMG ['3082541095'] =0.99, -- sniper ['2725924767'] =0.99, -- heavy ['1548507267'] =0.0, -- throwable ['4257178988'] =0.0, -- misc}